tag:blogger.com,1999:blog-698409893360923159.post2249824082631990484..comments2023-05-30T09:51:34.901+02:00Comments on Youpi en vadrouille !: Electron Microscope for Autodesk SoftimageYoupihttp://www.blogger.com/profile/11220393193149151420noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-698409893360923159.post-67901361219828427472013-01-03T00:35:16.996+01:002013-01-03T00:35:16.996+01:00It's easy to do a similar shading with 3DSMax ...It's easy to do a similar shading with 3DSMax with the 'Falloff' node and 'gradientRamp' connected to surface entry of mentalRay Shader. <br />Thanks for your comment !Youpihttps://www.blogger.com/profile/11220393193149151420noreply@blogger.comtag:blogger.com,1999:blog-698409893360923159.post-32304517387207255392013-01-02T17:06:17.577+01:002013-01-02T17:06:17.577+01:00Hello! Great manual. But I want know may I convert...Hello! Great manual. But I want know may I convert this shader to MR Shader or any method to create similar shader for 3dsmax. Thanks!Epoxydehttps://www.blogger.com/profile/05460572286525170430noreply@blogger.com