tag:blogger.com,1999:blog-698409893360923159.post3265572019756777609..comments2023-05-30T09:51:34.901+02:00Comments on Youpi en vadrouille !: OSL Dispersion Refractive ShaderYoupihttp://www.blogger.com/profile/11220393193149151420noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-698409893360923159.post-25588131528296960712012-12-16T22:42:28.419+01:002012-12-16T22:42:28.419+01:00Yes, I used Blender to render those animations. I ...Yes, I used Blender to render those animations. I used 300 samples.<br />I unspeckle renders with compositing.<br /><br />I exactely use the way described by <b>Zelen 3d</b>, on blender artist :<br />http://blenderartists.org/forum/showthread.php?234018-Cycles-noise-removal-with-nodes<br /><br />You can also try to put the Cycles Clamp value to 1.2 or 2.0. It greatly depend on your lighting.<br /><br />It helps a lot. Thanks for your comment !Youpihttps://www.blogger.com/profile/11220393193149151420noreply@blogger.comtag:blogger.com,1999:blog-698409893360923159.post-27349985300333744022012-12-16T20:59:37.100+01:002012-12-16T20:59:37.100+01:00Do you use Blender to render this? I am getting a ...Do you use Blender to render this? I am getting a lot of hot speckles, wonder how you set this up? Maybe example scene would help?<br /><br />Thanks!Blender Sushihttps://www.blogger.com/profile/03857534411233632553noreply@blogger.com