Don't miss my workshop at the Blender Conference 2014, from 24 to 36 October, in Amsterdam!
'OSL Shader Writing with compatibility in mind'
I'll make a course / workshop about OSL compatibility between renderers and how to get the most of OSL on a multi-renderers production.
I'll talk about :
- OSL Implementation differences,
- Texture Shaders
- Materials Shaders
- 100% OSL shading
- Solution to be compatible between renderers
Examples of OSL shading from Cycles to Appleseed and VRay will be shown.
More information about the presentation Here.

