'OSL Shader Writing with compatibility in mind' workshop in Amsterdam!

Don't miss my workshop at the Blender Conference 2014, from 24 to 36 October, in Amsterdam!

'OSL Shader Writing with compatibility in mind'

I'll make a course / workshop about OSL compatibility between renderers and how to get the most of OSL on a multi-renderers production.

I'll talk about :
- OSL Implementation differences,
- Texture Shaders
- Materials Shaders
- 100% OSL shading
- Solution to be compatible between renderers

Examples of OSL shading from Cycles to Appleseed and VRay will be shown.

More information about the presentation Here.


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