FOSPHORE part Two: inside the RGB Cube

Here is the second part of the FOSPHORE OSL Project!

FOSPHORE_RGB turn any object in an RGB Cube made of spheres, thousands or even millions of spheres if you want!

FOSPHORE_RGB just need a 6 polygones cube to let you explore the RGB Cube!

It’s an OSL Shader.

No sphere is really created, and no memory is used.

The current version is not yet releasable. There are still some adjustments to do to let you play with it without unexpected results.

But the first results are amazing!!!

Aucun commentaire: