----------> JUGGLER for Maya to ARNOLD (Solide Angle) :
You can download the shader HERE.
It's a material shader. you have to assign it to your selected objects to use it.
Put the .oso and .mtd your " C:\solidangle\mtoadeploy\2017\OSL " directory, and you'll have a new Juggler node available from the HyperShade shader list.
2017/04/19
OSL Juggler for Maya to ARNOLD !
Libellés :
3D,
Arnold,
Autodesk,
Maya,
Open Shading Language,
OSL,
Shader,
Solid Angle
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